A Master of Djinn

paperback, 416 pages

Published July 19, 2022 by Tordotcom.

ISBN:
978-1-250-26766-5
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4 stars (4 reviews)

6 editions

reviewed A Master of Djinn by P. Djèlí Clark (Dead Djinn Universe, #1)

Inspired world-building, excellent murder mystery set in an alternate djinn-punk Cairo

5 stars

As others have noted, this is an alternate steampunk universe set in the 1910's. A world changed by a single man piercing the veil, and bringing Djinn and magic back into our world. Since that happened about 40 years ago, the djinn have transformed Cairo with their amazing mechanical creations, including robots, flying gliders and trams, and mechanical brains in buildings.

The main character, Fatma, is a respected, if youngest female, investigator in the Ministry of Ministry of Alchemy, Enchantments and Supernatural Entities. She is definitely a maverick, dressing in suits, hats, and carrying a sword cane.

The descriptions of clothing and locations feed the imagination, breathing life into the world and putting it all in your mind's eye. The gradually revealing of the consequences of the mass murder in a secret brotherhood in honor of al-Jahiz, the man who brought back magic to the world, is gripping. The impostor …

reviewed A Master of Djinn by P. Djèlí Clark (Dead Djinn Universe, #1)

An Arabian steampunk fantasy mystery

4 stars

This was quite an enjoyable book and a fascinating world to explore. It has been a long time since I read any steampunk and this falls very much in that category. The Egyptian setting was excellent and makes me want to read even more in this universe. There are allusions to other adventures between Fatma and Siti so there is more out there to explore.

For a full review, check out my blog: strakul.blogspot.com/2022/06/book-review-master-of-djinn-by-djeli.html

reviewed A Master of Djinn by P. Djèlí Clark (Dead Djinn Universe, #1)

It's fine

2 stars

As much as I wanted to, I didn't find this book very compelling. I certainly like the notion of a fantasy-ish story that takes place somewhere other than London or NYC, but that wasn't really enough for me. The plot gets bogged down in endless explanations -- basically with every introduction of a new tool, location, creature, character, etc, instead of showing us the thing, the author just tells about the thing. The dialogue drags and is repetitive. The concept of the plot has a lot of potential, but in execution it is extremely predictable, especially for a book that purports to be a mystery. The book is vaguely anti-colonial, and the gender politics are certainly interesting, but at the same time it's really falls into traditional genre tropes and in a lot of ways it buys into the accepted structure of western/colonial politics. I almost put it down several …